Friday, December 13, 2013

Just some notes

We have two more official days of principal photography on Steve Niles' Dead Residents. I'm enjoying the way this picture looks. I don't want to say that it looks good because we're shooting on a GH3 instead of a GH1 but the GH3 certainly helps. 
I find that in post I'm lifting up the tones which are just above the black levels. The image below is a bad example because there's so much black in it to start with. But yeah, basically, we've been lifting the bottom part of the image. Note that we're just blending Magic Bullet Looks with the un-color-corrected image (about 64% color-correction in the "power mask" in the Magic Bullet Looks controller in Final Cut Pro).  
This scene where we fight the robot has been the one scene which has stressed me out the most. I've been worried about getting it to look right. 
My super has been extremely awesome about letting us use the basement of my building. I mean, it's really really nice. Every room down there looks art directed. We have one or maybe two more scenes to shoot there. We'll have to see. 
So far we're behind schedule by one scene. Which, you know, isn't too shabby for being 10 days into a 12-day shoot. 
Virginia Logan shoots robots in Dead Residents.
We did our first shooting with CO2 cartridges. The handguns offer very little kick when they're belting out CO2 actually. In that shot above we've put baby powder in the barrel and we get one frame of floof coming out of the gun. That's kind of funny because we're muzzle-loading. But I don't feel scared about crossing in front of a charged paintball gun. I mean if there were a paintball inside and if I were shot at close range it would hurt. But my eyes are protected by the camera itself (the lens would not be a world of happy if a paintball were shot into it point-blank).
The only charged and loaded paintball gun is the one we use to shoot at actors. Ha! No. We don't actually shoot at the actors. We shoot near them, sure, but not actually at them... er... all the time.
If you hit the right surface with the dust pellets you can kick up some nice fun stuff on walls and such without being nearly as dangerous as using something crazy like squibs. Yes, I do sound cavalier about the gun safety on our sets but we're actually sort of particular and we take some time making sure we're not going to get hurt.

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