Thursday, September 30, 2010

What's In, What's Out

Now I'm not 100% convinced that genre really dictates sales -- not sub-genres certainly. Not to the final customers. But buyers aren't so convinced. And we sell to them.

They have no crystal ball which tells them what will sell well and so they go with what rules they can figure out from the market. And if the buyers aren't even selling to consumers -- but rather to other distributors or to retailers then "conventional wisdom" is even more important because the retailers/sub-distributors can only go by "well, this sold well last year". So just keep in mind who our buyers are: not regular people but rather people who have to market to people who in turn have to market to regular people.

So I'm talking here about the bottom of the well of the indy-feature market:

What's in?
  • Vampires. Of the non-sparkly variety. Right now they want horrible vampires, not sexy ones.
  • Creatures. Everyone loves creatures. The more creature-y the better. Mythical creatures. Creatures from the deep.
  • World Destruction. If you can put the numbers "2012" in your title, you're ahead of the game. Don't ask me why. World monuments must be destroyed. Empire State Building, Eiffel Tower. St. Louis Arch. That sort of thing. Blow 'em up. 
  • SyFy likes movies which are out-of-doors. Big. Out in the open. Not in confined spaces.

What's out?
  • Zombie pictures. Right, they do very well in North American theatrical but for whatever reason they don't do well overseas. And SyFy can't make a zombie picture work. Maybe AMC can -- we'll have to see. Maybe there's just been a glut of zombie pictures. Who knows? I have this whole theory about how a "zombie picture" isn't even a genre but that's a whole 'nuther story.
  • Pretty vampires. Apparently that market is already being well served thank you very much.
  • Non-descript aliens from the sky. Apparently we want creatures we have some sort of familiarity with. I dunno, like "octoshark" is better than some sort of new Alien. Apparently.  
So I have a script with zombies and alien creatures, a dude in a Mobile Infantry suit, a digital holographic cat, and a witch. They're just gonna hate that aren't they? I'm on page 42. All I have to do is that amount of work again and we'll have a feature. Well, maybe it should be 90 pages. I gotta get our main crew back out into the Wasteland again to fight dinobots...

    SyFy [Business Plan Part 8]

    The big trick is that to become a SyFy producer they will have had to have bought at least a couple pictures from you first. Only then will they let you make movie or them. That's why The Asylum, for instance, is in.

    Now we've gone over the numbers before (they, there's even a New York Times article about it from a few years ago) which SyFy presumably uses to produce their "original movies" -- they guarantee $750K against a budget of 2 million dollars (which means you have to get guaranteed sales outside of N. America for the remaining $1.25 million in order to get a bank loan against those guarantees so that you can shoot the picture.) I don't believe those numbers are legit anymore. I suspect that it's nigh on impossible to get $1.25 million in foreign guarantees for a sci-fi/horror flick with a "B"-level name actor in it anymore.
    _____
    So, SyFy -- I don't believe they do that $750K against $2M anymore. They just can't be doing it. The Asylum wouldn't be putting up with it. So how much is SyFy spending as a guarantee on a "SyFy Channel Original Movie" nowadays? I actually have zero information, so I'll make it up. I suspect it's $600,000 to deliver an approved program with an approved star. But remember, I'm just making this up.
    In any case, we'd still be doing great with those kinds of budgets. Depending on the size of the star they need even if you're probably looking at somewhere between $5000 a week and (again, I'm guessing) $250,000 for the whole movie to pay him/her/them. The remainder is up to you to not overspend.

    What's not in our corner there is that SyFy tends to hate actors if they've never heard of them. So we really will have to fly someone out 1st Class from LA who used to have a lucrative TV gig work for us for a week or two or three. And that gets expensive 'cause they need to be transported by car each day, etc., but even talking about this now puts the cart before the horse -- we're very far away from becoming an approved producer for SyFy. We have to get SyFy to buy a couple pictures from us first.

    On the plus side our visual effects have been steadily improving. Clonehunter was a big step up. Day 2 is even a bigger step up. And I think that Earthkiller will begin to look like a movie with a real budget.

    Unfortunately SyFy hates zombies (they can't make money on zombie pictures -- go figure) and robots (same thing, with the exception of "T2"). What does the Pandora Machine do? Make zombie robot pictures. OK, we won't be a SyFy approved producer anytime in the next couple o'years.

    What other things does SyFy like/not like?

    SyFy likes "open spaces". They don't like cramped, interior, movies. I suspect this is because filmmakers know that cramped interiors are cheaper to do and so cheaper pictures come to SyFy that are cramped. Or, just statistically, they just don't work for SyFy. Just like zombies. Man, I'm glad I'm not in their business. Well, not yet at least.

    They don't like "space operas" (which is ironic because Battlestar Galactica works for them). 

    __________________

    So none of this SyFy talk serves our immediate needs -- increasing revenue per picture over the next 12 to 24 months.

    And for that we're going to (I can't believe I'm saying this) look at cable TV video-on-demand. [See part 7 of this lengthy business plan tome.]

    Structure

    Via screenwriter Joshua James, Script Structure in a Nutshell

    Tuesday, September 28, 2010

    Deadlines

    Unmanned shuttle will do some damage.
    Today is "pile o' deadlines" day in the Pandora Machine. We just got our mid-October deadlines for delivering as much of Earthkiller as we can for the American Film Market.
    The big effects shot I want to get is the one where the dinobots are eating David Ian Lee while an unmanned shuttle comes and destroys the docking bay. That will, of course, involve all the darn elements of CG all in one shot. Dinobots, the shuttle, and the Earthkiller station.
    We also have to finish Day 2. So hooray!
    What does all this mean for us beginning photography on a third feature this year? Well... there's always November, right?

    Making a Business Plan Part 7 - VOD Technology

    So we just have to increase the amount of money we make for each picture. Because we have to increase the amount of money we spend on each picture in paying people. And other things. The only way we can increase how much we SPEND however, is to increase how much we get PAID. We have to make more revenue per picture. Have to. Must. Do.

    If we were able to bring in $35,000 on each movie we might be able to (egads!) actually pay people. Ha! No, of course we wouldn't do that. But we would have a little soundstage in Jersey City where we could keep our sets built. At least for the duration of a particular movie's shoot.

    The real number is somewhere around $100,000. If we could bring in $100K per picture we'd be able to have an actual editor assigned to each picture. We'd be able to pay minimum-wage salaries. Cigars and hottubs. If we were doing 3 pictures a year like that we'd have what we might laughingly call "good times and financial security". If we did 10 pictures a year we'd gross a million a year.

    None of those things are likely to happen any time soon. So let's figure out what we can do realistically.

    The big trick is to increase our North American distribution money.

    Now the big ol' Interwebs was supposed to do that for us, but that doesn't seem to have panned out for indy filmmakers (or really anybody other than Joss Whedon, and there really only the one time for him.) The other thing which was supposed to change the game (er, like 12 years ago) was Video On Demand. VOD exists, but the numbers I'm hearing are that you're lucky to get like $2400 a year with VOD.

    The other option is cable TV. [But NOT in this post.]

    So we'll look at cable TV and VOD (which is also "cable TV" but let's not get confused between the two of them.) But we'll look at cable TV (SyFy) in a future post. Just remember that.

    Now, I heard of what I actually thing is a good idea for VOD. That is that there are ads you can buy on cable TV which have a bit of text above and/or below which say "for more information, press 'select' (or whatever) now."

    So you have a trailer or a commercial for your movie, and all someone who's bored watching "Manoctapus" or whatever's on TV has to do is: press one button to see your movie.

    This requires three things:

    1. Having a decent trailer for your movie.
    2. Getting your movie onto the VOD of the cable companies.
    3. Having a cable company which has that service where the remote can select stuff depending on the commercial which is running.
    _______________
    1. Now the first of these things we manage to get by not cutting our own trailer. By and large the filmmaker makes a terrible trailer editor. The purpose of the trailer is to sell the damn picture*, not "show some pretty images and not tell anybody what the plot is" (which is what filmmakers typically do when they cut their own trailers). Now, sometimes we have to cut a special version of a trailer -- but we wait 'till a professional trailer - house (which cuts trailers for movies that get sold for big bucks) cuts the first version.
    2. Getting onto cable VOD. Hoo - boy. Well there you're just arguing with them all day long as far as I can figure. Maybe, just maybe, if you tell them you're spending a few thousand dollars on ads with them it'll help. Nobody knows. 
    3. But the third one is the kicker. I believe that out of the six big cable companies only TWO of them have this technology. Aargh.

    __________

    OK, so can you actually make any money putting ads on cable TV to direct viewers to your movie which is running on that cable system's VOD? Well, I heard an anecdote about an unsubstantiated rumor that once a non-pornographic film made $38,000 gross doing that. Yeah, I know. But that's the best intelligence we've got right now.

    Note that cable TV ads are not terribly expensive. A few thousand dollars gets you a couple hundred of 'em. So as an experiment, this is certainly worth trying. Because even if we end up splitting some $30,000 extra bucks with a distributor well... at least there's something to split.

    By the way "Why don't the major studios do this?" That's the question you're asking, right? The answer is, they do.

    ___________

    *Interestingly, there are typically two kinds of trailers for movies: the ones aimed at buyers, and the ones aimed at the general public. By putting commercials on Cable TV you're actually aiming at the consumers.

    Sunday, September 26, 2010

    A Bluescreen Day

    Today we shot Robin against a blue screen in my apartment in Jersey City. A very relaxed day after which the four of us (Henry Steady and the Queen of Mars) went to a civilized dinner at what I think is the best soul food restaurant I've ever eaten at, Soul Flavors, in Jersey City -- very close to the Grove Street PATH.

    Of course, I only got one still the whole hour we were shooting and this is it. If you want to see wind in an android's hair as she falls gently to Earth, you'll just have to watch the movie.
    Spent the day shooting and all I got was this lousy plate.

    Saturday, September 25, 2010

    A Pretty Fair Clonehunter Review

    Ha! Over at DVD Talk, Tyler Foster reviews Clonehunter.

    My favorite quotes:
    • Clone Hunter is the perfect curiosity piece.
    • It looks patently and completely fake 90% of the time, and you can tell there isn't any real flexibility in how the the movie is designed, but at least it's consistent.

    Earth War Character list.

    1. Crypto -- lean tech dude who's in charge of keeping the generator working.
    2. Bakunin -- the head of the operation. Quiet, level-headed.
    3. Rune -- F. Herc pilot.
    4. Killday -- an out-and-out crazy chick. Insufferable. Unfortunately her night vision is better than any else's so she's their sniper.
    5. Grappo -- big dude. 

    Hadalay is the android.

    Right now the witch's name is Morgan. Thinking about changing it to Sowana.

    The bad guy's name is Raut. 

    I'm on page 30. In the middle of the fun 'n games. 

    Friday, September 24, 2010

    Memento the Cat

    Apparently there's a book out there called Save the Cat. It's a book on screenwriting. You may have seen me in a Mardi Gras mask, wearing no pants, talking about it at length. If not, I won't point you to the link.

    One of the things Blake Snyder says in the book is essentially "This doesn't apply to the movie Memento and so shut up about Memento."

    I'm banned from Picasa but I can access my albums with the new Blogger interface.
    Well, I never really thought that was true. I always felt that Memento really could fit in the beat sheet if you worked on it. It's just that Memento is harder to "beat out" than other screenplays because it runs backwards from scene-to-scene. But this dude, Tillery Johnson, did in fact create a Blake Snyder Beat Sheet for Memento. And it works.

    So now it's proved scientifically (with science!) that the Blake Snyder Beat Sheet works for everything, including the most art-house-y of art-house films.

    Right now I'm using the Blake Snyder Beat Sheet in my structural re-telling of The Road Warrior. The picture is called "Earthwar" and it's about a Mobile Infantry soldier who's mind has been wiped, a combat witch, and a Corvette-class android. In other words, a typical Pandora Machine film.
    I haven't worked out the 5-point ending yet though...

    Wednesday, September 22, 2010

    Ian Controls a Shuttle

    Ian Hubert does it again.

    Here are the controls we'll use in Blender to animate the shuttlecraft in Earthkiller.

    Monday, September 20, 2010

    Roger Corman Depresses You

    Here's the man himself on the state of indy film:

    I’ve been making films for over 50 years. We are at the lowest point ever for low-budget and medium-budget independent films. We are making a little bit of money on DVD. We are making a fair amount of money on cable sales, and still making some money out of foreign. But the profit margins are the lowest they’ve ever been. The only ray of hope I can see is the Internet. I think we’re beginning to see it. It’s not there yet. But we’re seeing a little bit of money coming in from the Internet, and I think that will grow. So we’re staying in there, taking our tiny profits now and hoping that we’re building out libraries that will hopefully pay off in the near future.

    Thanks (or not) to Chance.

    Oops. Little mistake

    The Japanese version of "Alien Uprising" is called "Alien Revenge".
    My last sales report was based on old sales. This is what we're up to so far in very recent sales:

    Clonehunter -- Thailand (I can't wait to get a copy!)
    Alien Uprising -- Malaysia/Brunei
    Day 2 (!) -- Thailand and also Indonesia.

    Whew, that means we gotta finish Day 2 right away don't it? ;-)

    Friday, September 17, 2010

    Road Warrior

    Now that I'm doing a scene-to-scene structural ripoff of The Road Warrior (which is, incidentally, impossible to do and I have no idea how I'm going to deal with the compound or how the "feral kid" is now an android and the dude in the helicopter is now a witch, but you get the idea) I've been watching the movie again. And that picture is spectacularly well filmed. I mean the cinematography and the camera work are simply excellent. Unbelievable.

    But instead of the post-apocalyptic desert it's about this dude who's a super-enhanced human soldier. And he's been dumped off on the Earth after the alien apocalypse where there's just old war-machines running around the place. And he runs into a combat witch and eventually an android who, among some other people, are holding out in an industrial park in Jersey against the alien "bogies" which roam around trying to wipe out the last of humanity.

    But this dude, in a cool suit of servo-powered armor, is looking for himself. When they built his new body they wiped his mind clean. At least that's the way things are so far. Or maybe he does already know who he was and he wants to get back...

    How am I going to make these mechs work? And will the lead's servo-powered armor also be a rocket powered suit? Will he fly? How does that equate to Max's supercharged V8 interceptor? Will it be destroyed? Or should he have a bigger suit, one he steps into? What a pain in the tuchus that sounds like. And will you be able to see his face in the armor or will he be taking his helmet off all the damn time?

    Will the feral kid and the blonde woman be the same character in "Earthwar"? And will it all take place in Brooklyn?

    The feral kid is the cat Mel saves. Hmm... it's too bad Mel turned out to be such a douche.

    The problem with modeling a screenplay on The Road Warrior is that the picture is almost too perfect. Sure, you can see some tropes of Star Wars in it, and there's the general craziness of Australian mondo cinema, and of course the chase scene in Bullit.

    But our hero "John Keynes" (let's see how long that name will stick in the script) must certainly end up facing down a combat witch's crossbow, doesn't he?

    And the way Max loses the Interceptor always seemed to easy to me.  I understand why he has to lose it but it's a bit like Han Solo losing the Millennium Falcon if it had just self-destructed. And I have zero idea of what the Starship Troopers equivalent of that would be.

    A few more sales

    Solar Vengeance, Clonehunter, and Alien Uprising have sold to Thailand and to the Middle East. Not all of them to both markets but a mix of movies and markets. I'm guessing that we'll get a few $K net to our coffers once all is said and done with such and things and expenses on our end and paying our rep and such but I don't have the specifics.

    What would be cool is if we finally pass the $50,000 mark on Alien Uprising and start paying people percentages out of that picture. I doubt that'll happen without a TV deal in North America but maybe after a half-dozen more small deals with the picture that's where we'll be? We'll see. Like I said, I don't have specific number yet.